Retro Game Challenge Rom
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Jun 04, 2014 Like its officially localized predecessor, Retro Game Challenge 2 features a quest that takes players back to the 8-bit era, where they must complete difficult challenges across several included.
Retro Game Challenge |
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Also known as: GameCenter CX: Arino no Chōsenjō (JP) This game has unused graphics. |
This article is a work in progress. ..Well, all the articles here are, in a way. But this one moreso, and the article may contain incomplete information and editor's notes. |
Based on the cult-hit Japanese TV show GameCenter CX, about Japanese comedian Shinya Arino being forced by his (fictional) bosses to complete certain tasks in various video games, Retro Game Challenge has you completing various tasks in several games designed to evoke the NES/Famicom style. The games even come with instruction booklets, plus magazines are added as you progress which contain hints and cheats.
Unfortunately, the game wasn't a success Stateside, resulting in the sequel (GameCenter CX: Arino no Chōsenjō 2) not getting localized.
Debug-Related Stuff
There is a folder named 'dbg' containing files used for debugging.
Created by I. Marlene King. With Shay Mitchell. The Saybrooks, a family who are a household name in the diamond industry, struggle to overcome a series of tragedies. The heiresses series.
- arinokun.nsbca
- arinokun.nsgmd
- arinokun.nsbtx
- dbg_cstop.NCGLR
- dbg_cstop.NCCLR
- dbg_cstop.NSCR
- maouarino.nsba
- maouarino.nsbmd
- maouarino.nsbtx
arinokun
maoarino
In a folder named 'room':
- DEBUG_COSMIC.lbs
- DEBUG_GUADIAQUEST.lbs
- DEBUG_HAGURUMAN1.lbs
- DEBUG_HAGURUMAN2.lbs
- DEBUG_HAGURUMAN3.lbs
- DEBUG_LASTDAY_80S.lbs
- DEBUG_RALLYKING.lbs
- DEBUG_RALLYKINGSP.lbs
- DEBUG_STARPRINCE.lbs
Regional Differences
To do: There's a lot more. |
Title Screen/Main Menu
JapanUS |
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Game Center CX is an acclaimed Japanese series in which comedian Shinya Arino plays retro games for hours on end, until they are beaten or exhaustion ends up beating him. This successful show has over 180 recorded episodes and many fans worldwide, having reached English speakers largely due to the efforts of the SA GCCX translation team, subsequently being broadcast via streaming by the Kotaku website and seeing an official DVD release.The series became so popular that it spawned three portable games.
The first Nintendo DS title, GameCenter CX: Arino no Chousenjou, was brought to the Occident by Xseed Games under the title of Retro Game Challenge. While met with a lukewarm reaction from the general public, it generated commotion amid lovers of classic games, with its genuinely retro feeling and lovingly crafted gameplay. It features a collection of standalone games within its virtual world that recreate experiences from hits of old, throwing the player right back to Arino’s childhood.The sequel GameCenter CX: Arino no Chousenjou 2 is a definitive title which improves upon all the features from its predecessor, being more expansive, packing more content and playing better. Unfortunately, it was never made widely accessible outside of Japan due to the limited sales of the first entry. But not anymore! In 2013, Aaron Tokunaga-Chmielowiec took upon himself to translate the title into English, and with the gracious help and service of other volunteers, the impromptu team managed to give all the attention to detail that this series deserves, finally rendering it playable to fans worldwide.
Take your time and get to know the project better! ROM / ISO Information.