Dust 514 Wiki

Back to DUST University. Orbital Strike. Demonstrated for the first time at Fanfest 2012, Orbital Bombardment is the first of the more obvious gameplay links between Dust 514 and Eve Online. Initiated by a Squad Leader in Dust 514 when certain criteria are met, a targeted area of a map is shown in the overview of a Capsuleer playing Eve Online in orbit above the planetary district where the.

Jump to a section:August 2009 - Dust 514 was annpunced at the Game Developer's Conference in Cologne, Germany. A short trailer, which included real time game footage, was also shown.Dust 514 takes place in the same universe as the science fiction MMORPG Eve Online, where humanity used up all of Earth's resources and so rapidly colonised the rest of the Milky Way Galaxy thanks to the discovery of faster-than-light travel and an empty wormhole.The following pages contain details of each of the Factions in the game. —. —.

—. —. —Corporations play a major role in all aspects of warfare in DUST 514. A corporation in DUST 514 is similar to the guilds and clans of other online games. The following pages detail the corporations in the game. —.

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—. —. —. —. —Dust 514 is a first person shooter with MMO elements, where players take on the role of freelance mercenaries available to hire by Eve Online players. They will also be able to seize territory for their own corporations.The mercenary soldiers of DUST 514 enter combat wearing dropsuits designed to protect them from both the elements and enemy fire.

With a variety of specialized designs available, different dropsuits offer specific bonuses to speed, mobility, defense and configurability. Like starships and planetary vehicles, each dropsuit design comes with a unique slot configuration and powergrid (PG) and CPU that permit a range of customizations. The number and type of slots determine the modules, weapons, and equipment that can be fitted. —.

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—Players are able to use different classes of weapon in different load-outs so that they can make meaningful tactical choices and respond to changing situations on the field of battle. There are three basic weapon classes: sidearms, light weapons and heavy weapons. Additionally, all dropsuits come equipped with a Nova Knife. —. —.

—Vehicles play a large role on the battlefield in Dust 514. Heavily armored units use long-range, heavy, concussive attacks while lighter units utilize their speed and flexibility. —. —.

—Dust 514 Neocom is a companion application that will be launched on the PlayStation Vita, which will allow players to modify their characters and vehicles, as well as interact with other players and conduct in-game transactions.Unlike Eve Online, which uses a subscription-based payment model, Dust 514 will be fee to play. As such it will rely instead on micro-transactions.DUST 514 Brainwaves.

Its tough and allot to keep up on things just happening in and around EVE Online, blogs and just playing the game. Add DUST 514 Beta and its even damn harder to keep up with the flow of information and changes with the game in Beta let alone playing the game. So just trying to read up on followup on the DUST 514 Forums and Dev Blogs on stuff and preserve some links to read later on stuff.Anyway I was reading a forum thread on Planetary Conquest followup by the Devs and linked over to EVE Wiki to check out the still relatively new Wiki Link for. There is some bits of interesting information there just reading the entire page and its implication for Planetary Conquest, Planetary Districts Control and value of control area, ISK generation and likely capital Investment for Corps (Clones) or district assets (Infrastructure) from the DUST side of things. Just knowing when Friendly Fire (FF) is enabled is important as well for obvious reasons.

From the looks of it, seems lots of advantages for really good DUST Corps to just establish control of one planet district by district. Trying to jump across systems and further jumps out to battle on distant planets is gonna cost DUST Bunnies big time in Clone, Clone Cost and ISK it appears. All interesting! But good to have some idea of whats ahead down the road just trying to keep up on things.But I’m sure that Wiki page will likely grow in info over time as it’s all Beta as more stuff gets added and things get changed.

The related and reference thread below is quite a long one with lots of Dev activity but a very good read for lots of followup answers on all sorts of stuff related to Planetary Conquest and more.Related & Reference:.Thought I drop these bits from this Dev response in the thread interesting and it amusing.