Mortal Kombat Trilogy N64 Cheats

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The has become somewhat of a leg-end-a fighting game that unlike, or Tekken, originated in the U.S. When Midway released the first game, it gained notoriety from game players for its digitized graphics and cool special moves, but gained a reputation as being one of the most violent video games ever created.What Mortal Kombat Trilogy brings to the series is a combination of all three games rolled into one. Characters from the past come back to the arena for one more battle. The game is much like in many ways. The game engine is basically the same, many of the moves are similar, if not exactly the same and the control configuration is the same. This game can best be described as Mortal Kombat 3 1/2.The story combines all three plot lines of the series into one. It explains how Liu Kang became victorious over Goro during the first tournament.

Little did our combatants know that they were about to be lured into the Outworld to compete in yet another tournament. But the second tournament was only a diversion-a way for Shao Kahn to reincarnate his queen and step from the Outworld to the Earth.

Now firmly in his grasp, the third tournament begins to determine Earth's fate. This is the Mortal Kombat Trilogy.The Nintendo 64 version of the game brings MK home like never before. The graphics are crisp and clear, a carbon copy of the UMK3 arcade graphics. It's astonishing to see the entire MKcast on one system, in one cartridge.

All of the arcade backgrounds from ail three games are also included in the package, faithfully reproduced in their digitized glory. Plus, unlike the PlayStation version of the game or any of the MKs on CD systems, this one lies no loading time at all. Add in the Aggressor Mode which makes your attacks more deadly! MKfans will no doubt appreciate the attention to detail that Williams look with the game, The sound is also good, considering that it's a cartridge game. The music and sound effects are taken right out of the coin-op.Playable characters include Noob Saibot, Baraka, Rain (playable for the first time), the old style Sub-Zero.

Smoke, Rayden, Johnny Cage, Sonya, Cyrax, Sektor, Reptile.Scorpion, Jox. Jade, Sheeva, Sindel, Kuncj Lao, Ermac, Smoke. Milcena, Kitana. Kano, Shang Tseng. Niyluwolf and Stryker.

That's not all, either. In true Mortal Kombat style, the game has hidden characters which may or may not he playable through a special code.There are two Bosses: Motaro and Sbno Kahn, who would do anything to destroy all of the game's warriors.One would link that the Nintendo 64 control pad wouldn't be ideal for a game such as this. Skeptics will find, however, that the game is easy to control with either the Super NES configuration (holding onto the two outside grips), or using the analog stick The game's control is very tight, with each move being pulled off with ease, just like in the coin-ops.Gameplay is straightforward, with four different kombat tracks: Novice, Warrior, Master and Champion. In addition, there are five difficulty levels, from Very Easy to Veiy Hard and everything in between.You can also choose to leave on or turn oft kombos, blood and the game's timer.What Mortal Kombat Trilogy adds up to is pure gory action, with the same gameplay and graphics that gamers have come to expect the series, For the gamer who can't get enough MK. Trilogy is a definite must-have! GAMER'S EDGEAll of the features from the arcade are back, like Random Character Select, but Trilogy adds a few more to the mix. Included are two-on-two.

Three-on-three and eight-player kombat tournaments. Turning on the Auto Kombo feature gives your character added punch.

When you hit a character with a kick or a punch, the computer automatically turns it into a kombo for you. Using punches and kicks or the appropriate special move. This is a perfect option for players who are newer to the fighting game genre and up against a seasoned MK veteran. To give the experienced player even more of a handicap, kombos can be turned off. Leaving just regular attacks open, it's a lot harder without kombos! Mortal Kombat Trilogy is our featured cover game, and probably the biggest reason ever to buy a new console. If you're still languishing in the 16-bit doldrums, you've gotta get yourself a new machine, just in order to play this.

Williams has taken the best of all the previous MK games and combined them into one gigantic monster of a game, for both PlayStation and Nintendo 64.Every single character ever featured is here, with the exception of Johnny Cage (see report in last issue) as well as a couple of new hidden characters and all the hidden bosses from the first three games. Not content with packing this cart/CD full to bursting,Williams has also promised some secret treats that didn't even appear in the first games. Mortal Kombat Trilogy for the PlayStation has it all: the characters, the special and finishing moves, and more from the arcade game. While the new added features (such as playable bosses) are attractive, they aren't what makes this a great game. The key here is solid one-on-one gameplay.Trilogy has excellent, responsive controls for intense head-to-head gameplay, especially when you compete in a tag-team, two-on-two mode. By contrast, the one-player modes are weak; the computer plays too defensively, or schools you in a matter of seconds.While one of the best features is having an MK lineup of at least 37 Kombatants, the biggest disappointments are the playable boss characters-Coro, Motaro, Shao Kahn, and Kintaro.

They have no fatalities, very limited special moves and combos, and their blows inflict massive damage, making it easy to defeat opponents. It would have been nice if they were more in line with the other fighters. Non-boss additions, like Noob Saibot and Rain, however, are excellent fighters and welcome additions to the MK family.In short, this is the best MK yet, if not for the great gameplay, then for the huge number of fighters. Even with its flaws, MK Trilogy is a must for any fighting gamer's library.

GraphicsThe game looks almost identical to the arcade game, with all the stages and carnage intact. However, some of the fatalities have been altered, like Baraka's Blade Impale where the victim doesn't squirm. SoundAll the music selections sound like a record played at 33 RPM. However, all the grunts, groans, and other fighting sounds are intact, though the announcer's voice tends to blank out at times.

ControlWhile lightning fingers are required to execute the standing button-tap combos, the controls are very responsive. Fun FactorFor MK fans, this is the game to get. It's all the MK you could ever want and more. The blood will be flowing in rivers from this title. Mortal Kombat Trilogy features not one, not two-but all three Mortal Kombat games.

That means it will have all the moves, fatalities, babalities, animalities, friendships-everything that kept gamers in lines before the first three arcade machines. And for the first time, all three games can be played at home with their crisp graphics and sounds intact, thanks to the power of the PlayStation. This compilation promises to have all the fighters from the three games, too-secret guys like Noob Saibot and Smoke. OverviewAre you looking for fast-and-furious arcade-style fighting? Do you like bloodshed?

Need to let out some serious aggression? Do you get a kick out of multiple flying dismembered limbs? Do you like bloodshed? Enjoy frustration? Well, step right up: we’ve got the game for you. Did I mention bloodshed?This game, like all others in the series, is really not about the storyline, as any fan will tell you. This appears to me to be a translation of Mortal Kombat 3 Ultimate from the arcade.

It contains virtually everything from the first three games in the series plus some new surprises. There are thirty-two immediately playable characters, including the boss characters, and five hidden ones. A new 'Aggressor' mode allows your character to become even stronger and fiercer. There are also lots of new moves that are not available in the arcade version.

Gameplay, Controls, InterfaceThe movement and control responses are quite nice. It will do what you want it to do, when you want to do it, assuming you know how to do it. Half the fun, or part of the problem (depending on how you view it) is learning the moves. If you’ve played any Mortal Kombat (or other arcade-style fighters) in the past, you shouldn’t have problems figuring out at least a few special moves. To start you out, there are a few listed in the manual (one for each character, to be exact). Since this is a sequel, most (if not all) of the moves are the same from the previous arcade games.

You’ll definitely want to have an arcade stick or gamepad. Although I do have an arcade stick, I tried it with the keyboard also and was quite surprised that I was still able to pull off a few moves.The best part of this game is the multiplayer feature, because most human competitors probably can’t execute combos nearly as quickly as the computer. This is also a really good way to learn to execute combos and get used to the general movements of each character with the timer disabled. This two-player game can either be played with both players on the same system or through an IPX network. It cannot, however, be played over the Internet or through a modem, which was a bit disappointing.

The biggest downfall of the game is its so-called difficulty levels. The skill levels are 'Very Easy,' 'Easy,' 'Medium,' 'Hard,' and 'Very Hard.'

They would have been better named 'Good Luck,' 'Yeah, right,' 'What just happened?,' 'I don’t think so,' and 'Why Bother?' When you play this game, regardless of the difficulty level, the only way to stay alive is to perform one combo after another. At the very least, you do have unlimited continues so you can enjoy your frustration for hours on end without having to start over completely. The combos for each player can be turned on, off (which will help beginners when playing the computer), or to 'Auto,' which will allow you to execute a combo just by hitting the first button in the series.

This can be extremely useful in playing the computer even though it does detract from the thrill of pulling it off by yourself. You’ll have to reset your desired game options every time you load the game, as the control configuration is the only option setting that is saved. There are three types of tournaments available: 'Mortal Kombat,' '2 on 2 Kombat,' and '8 Player Kombat.'

'Mortal Kombat' has a best two of three rounds format. '2 on 2 Kombat' is also played best two of three, with each player using up to 2 characters per round. '8 Player Kombat' is a pro sports playoff-type hierarchy, starting with 8 characters that fight one round each.

The winner continues until only one remains standing. 'Mortal Kombat' mode is one- or two-player. Both '2 on 2' and '8 Player' are two-player-only games. GraphicsThe graphics are a direct translation from the arcade. They are clean and crisp, with a lot of details and background animation. I ran into a problem when switching between full screen and running in a window. The colors would go haywire until the image on the screen changed or the screen refreshed.

If you are running in anything greater than 16-bit color, you’ll get a warning message when you load the game that tells you the game functions best in 15- or 16-bit color. Despite the annoying message, the game functioned quite nicely except in the 'Screen 2X' mode, which was extremely choppy on my 233MMX with 4 MB Diamond Stealth card.

AudioMuch like the graphics, the audio is the same as the arcade, with all the screams, 'Excellents,' and 'Finish Hims' intact. The CD is not required in the drive to play unless you want to hear music during the game.

I also tried playing with another music CD in the drive, and that worked too (with interesting results). While the game is running (even if it is minimized), you will not be able to hear any other Windows sounds until you exit the game completely. System RequirementsMinimum for Windows 95: Pentium 90MHz, 16 MB RAM, 2X CD-ROM drive (CD must be in drive to hear music), 85 MB hard drive space, PCI graphics card w/ 1 MB RAM.Minimum for DOS 6.0 or higher: Pentium 90MHz, 8 MB RAM, 2x CD-ROM drive (CD must be in drive to hear music), 85 MB hard drive space, VGA graphics card.Recommended: Pentium 133MHz or higher, 16 MB or more RAM, 2 MB RAM on video card, SoundBlaster or 100 percent compatible card, Gravis PC GamePad Pro, Sidewinder Joypad (if in Windows 95).Undocumented: DirectX is required to run the game. It is included on the CD, but needs to be installed separately from the game itself. The option to install DirectX appears on the Autorun screen.

Be sure you have DirectX installed before installing the game itself.Reviewer’s Recommendations: Do not even try to play this game with the keyboard—be sure you have a good, strong arcade-style joystick or gamepad with at least 6 different buttons that can take a beating. DocumentationAs Shao Khan says when you first load the game: 'Excellent,' 'Superb,' 'Well done.' The 45-page manual is well written and complete, despite not telling you special moves and that DirectX needs to be installed first. Although the manual may seem to be a bit thick for this type of game, the last 20 pages are warrior profiles (including one special move for each) and game credits.

For those of you who are less exploratory, you can pick up all the special moves, fatalities, pit fatalities, brutalities, babalities, animalities and friendships from GT Interactive’s web site. Bottom LineThis game is definitely for you arcade-fighting junkies.

I found this game to be pretty difficult, although I’m sure I can attribute a good portion of this to my own inadequacies while playing. There are some annoying tidbits, such as the 16-bit color message popping up when loading, waiting for the initial credits to finish before being able to play the game, and having to reset your options each time you load the game. When you get past the initial annoyances and get your options set up, this game will have wonderful but tough arcade-style fighting action and is a must-have for Mortal Kombat fans. I think I've said this once before, but I'm not a huge fan of the Mortal Kombat series generally speaking, but to get all of the MKs in one package is a great deal no matter how you look at it.

I thought that there couldn't be all that much to the game. I figured what could possibly be put into MK Trilogy to make it anything better? I've proved to myself that I ask too many questions! MK Trilogy does have some all-new features but one of the newest features is that it doesn't have a lot of new features-this sounds confusing, but since it has everything from every MK, technically it's not a 'new feature.' A good buy for N64 owners.

No load time! This is the single best package you can get for any Mortal fan. Forget about that upcoming MK1 and 2 package (give me a break!), and forget about Ultimate MK3. Mortal Kombat Trilogy is the most comprehensive game you get for the series.

The Nintendo 64 version is great, but I wonder why it couldn't look a little better, with 64 Bits of hardware. It's not that colorful and the animation is a bit choppy. Normally, I wouldn't have noticed these flaws, but everything on the N64 is supposed to look great, right? I also think the Attack buttons on the controller are too close for comfort.

I've never really been a fan of the Mortal Kombat series, but MKT has changed my tune. There's just a heck of a lot of fighting game here. You an control every combatant from every MK game, including Noob, Rain and the chronically absent Johnny Cage (who's now played by a different actor). Their moves are nearly the same as in UMK3, except for some new combos and a damage-increasing Aggressor Mode. And, believe it or not, MKT controls just fine with the N64 analog pad. The graphics are kind of bland, though (the game looks like a low-res version of the UMK3 arcade machine), but you get used to it.

It looks like the best Mortal Kombat is found on the N64. Strangely, however, a couple of things seemed out of place.

For one, the music isn't as clean as it should be, with a distinct tangy quality about it. Second, Johnny Cage has lost his 'signature' punch (I'll pause for your cringe, guys), which is a small, but important, omission.

The addition of the Aggressor Mode is a nice enhancement, but is rarely effective in a real match. Still, MKT is the definitive Mortal Kombat game for all fans. No load time, superb game-play, additional attacks and the most characters ever in a fighting game. If gamers couldn't get enough of the plethora of MK versions available for the various systems, why not get everything they love about the MK world-namely all Mortal Kombat versions in one glorious game. Mortal Kombat Trilogy for the N64 will have the entire MK series on one cart All of the characters, all of the graphics, all of the sounds, all of the fatalities, all of the secrets-in other words, it has it all.

Unlike versions for other platforms, the Nintendo 64 Mortal Kombat Trilogy should be a flawless victory, since the Nintendo 64 is a cart-based system-no load time. On top of this, the graphics will be identical-if not better than-the arcade. The sounds on the N64 version are as clear and fitting as the arcade's-again, if not better. This collection could turn out to be the deadliest fighting-game combo of all time. Kombat explodes into the 64-bit realm with MK Trilogy. This compilation includes bi-level play, MK II backgrounds, hidden characters, secret moves, and more Kombat Kodes. The madness and mayhem don't stop there-MK Trilogy weighs in as the biggest fighting game ever, with more than 25 selectable characters in all, including Rayden, Baraka, Rain, and Noob Saibot.

While the game is still under heavy development, the animation was smooth though the graphics were slightly blocky. The gam-play was sharp, and moves and combos came off accurately. It's a Mortal Kombat lover's dream!

Almost every fighter is included from each MK game, including Rain and Noob Saibot. Wonder what's hidden behind the two MK logos in the middle. Gameplay & FunFactorIt's MK, and plenty of it. Anyone who loved MKII but hated MK3, or vice versa, will definitely take to this compilation.

The mix of elements from the different games works remarkably well. Even the new fighters are something to be reckoned with-Rain sports a mean lightning move, and lloob Saibot comes on strong with his Pile Driver.

GraphicsBlood, blood everywhere! MK Trilogy has its share of crimson. Some of the old stages (like Shang Tsung's courtyard) induce nostalgia. The game looks arcade-perfect, with digitized characters, fatalities. Babalities, Animalities, and every other ality. ControlsThe Nintendo 64 controller poses no problems in the execution of rapid-fire combos and special moves. The configuration of all six buttons on the face of the Nintendo 64 controller is especially helpful.Another bonus-the Nintendo 64 game has one feature not found in the versions for other platforms: the Aggressor meter at the bottom of the screen.

As fighters exchange blows, the word gradually appears. When it is maxed out, you are stronger and faster for a brief period. Mortal Kombat Trilogy is one of the N64's most tantalizing titles. With all the fighters from MKII and Ultimate MK3 (including Rain and Noob Saibot), and several new fighters, plus a few hidden characters, this is the biggest MK yet. Expect the usual wild range of fatalities, Babalities, and Friendships.More than 70 new Kombat Kodes, new voices, backgrounds that break to reveal several new levels, and an Aggressor mode that rewards the attacking player bring freshness to the fighting and make this perhaps the definitive MK experience.

It's been hard to peg this game on the calendar; after slipping to a November release, MK Trilogy now seems likely for October. Forget UMK3: Mortal Kombat Trilogy is the ultimate Mortal Kombat game. This MK entry has everything any MK lover 111' could want-all the fighters, all the moves, and more. It's the mother of all Mortal Kombats.

All-Star LineupTrilogy puts all the fighters from the previous MK games into one lineup, for a total of 26 fighters. Joining the cast are two brand-new fighters, the purple ninja Rain and the hidden fighter Noob Saibot. Using the combo engine from MK3, Trilogy gives each character a standing rapid-button-tap combo.

This puts all the fighters on a level playing field, and gives those from earlier entries (like Rayden and Baraka) new life.Some fighters have been modified with new moves, and some have had moves taken away. For example, the old and new Sub-Zeroes have been combined into one fighter who posesses all the special moves of each. While purists may cry foul, the alterations are generally minor.Some excellent gameplay additions distinguish Trilogy from earlier MK entries. These include an Aggressor meter which rests in a corner of the screen. As you exchange blows during battle, the word 'Aggressor' is slowly spelled out. Once you've fully spelled it out, your character moves faster and inflicts more damage.

Ultimately, this rewards players who play offensively. There is also a new finishing move, the Brutality. This is similar to the Ultra Combo finishing move in, except that you must tap out the move rather than having the computer automatically do it for you. There are also several new Kombat Kodes and fighting stages.

Mortal ManiaHowever, MK Trilogy doesn't score a flawless victory. There is some slowdown during fights-like when you knock an opponent through the ceiling to the stage above.So is Trilogy the best MK yet?

Yes-due in part to the gigantic scale of the game and more secrets than you can shake Scorpion's spear at. For MK fans, MK Trilogy delivers with all the fighters, secrets, and carnage that made the series the phenomenon it is today. ProTips:.

Use Rain's telekinetic fireball to grab an opponent. Then you can set them up for an uppercut or combo. Trilogy has all the Fatalities, Babali-ties, Animalities, Friendships, and a new finishing move-the Brutality! To do Kitana's Brutality, tap High Punch, Block, High Kick, Block, Low Kick, Block, Low Punch, Block, High Punch, Block. Now you can uppercut an opponent through the roof up to three times!GraphicsLooks just like the arcade version, with fluid character movements, eerie stages, and lots of blood. The fatalities and finishing moves are also excellent translations. SoundThe sound effects are arcade-perfect, but the music is too muted and distantas if it were a cheap imitation of its arcade counterpart.

ControlThe special moves and combos are simple to pull off with the N64 controller's closely spaced buttons. However, you must do lightning-fast button taps on the standing combos. Fun FactorIt's MK-and lots of it. This game should satisfy even the biggest MK junkies. If you aren't a fan there is no better time to become one than with this game.

The following moves are compatible with the PC (Windows and DOS), Sega Saturn, Nintendo 64 and Sony Play Station versions of Mortal Kombat Trilogy. If some move is available only for a specific version this will be mentioned right after the key combination with an Abbreviation. If you find an error please inform us immediately. If you are looking for a Moves list for other platform you can find it at the bottom of this page.)

For all versions:
Johnny Cage, Noob Saibot, Baraka, Cyrax, Sonya, Rayden, Rain, Shang Tsung, Kitana, Kano, Scorpion, Human Smoke, Reptile, Jax, Mileena, Sektor, Liu Kang, Jade, Sheeva, Kung Lao, Smoke, Nightwolf, Sindel, Ermac, Klassic Sub-Zero, Stryker, Kabal, Shao Kahn, Motaro

For Play Station, Sega Saturn and PC versions:
Klassic Rayden, Klassic Kano, Sub-Zero, Klassic Jax, Klassic Kung Lao, Goro, Kintaro, Chameleon

For the N64 version only:
Khameleon

Abbreviation - Move
B - Back
F - Forward
D - Down
Up - Up
LP - Low Punch
HP - High Punch
LK - Low Kick
HK - High Kick
BL - Block
R - Run

Abbreviation - Platform
PC - PC
SS - Sega Saturn
PSX - PSOne
N64 - Nintendo 64

How To Do: Animality
On the third round defeat your opponent and when you see Finish Him/Her press and hold Run and tap Down, Down, Down and release Run (past sweep). Then defeat your opponent again and perform the Animality.

How To Do: Babality and Friendship
Don't use BL during the final round.

Johnny Cage
Special Moves:
High Green Orb: F, D, B, HP
Low Green Orb: B, D, F, LP
Shadow Uppercut: B, D, B, HP
Shadow Kick: B, F, LK
Red Shadow Kick: B, B, F, HK - PC, PSX, SS; B, B, F, LK - N64
Finishing Moves:
Fatality 1: D, D, F, F, LP (close) (to knock off three heads N64 only, Hold D + LP + BL + LK)
Fatality 2: D, D, F, F, LK (close) - PC, PSX, SS; (outside sweep) - N64
Animality: D, F, F, HK (close)
Babality: D, F, B, B, HK (half screen)
Friendship: D, D, D, D, LK
Brutality: HP, LK, HK, LP, HP, HK, HK, HP, HP, LP, HP
Stage: D, B, F, F, HK
Combos:
HK, LK, HK, LK, LK (27%)
HP, HP, LP, D + LP (19%, 17% for N64)

Noob Saibot
Special Moves:
Clone Throw: F, F, HP
Teleport Slam: D, Up
No Block Ball: D, F, LP
Finishing Moves:
Fatality 1: B, B, F, F, HK (sweep)
Fatality 2: D, D, Up, R (sweep)
Animality: B, F, B, F, HK (sweep)
Babality: F, F, F, LP
Friendship: F, F, B, HP (full screen)
Brutality: HP, LK, LP, BL, LK, HK, HP, LP, BL, LK, HK
Stage: F, D, F, BL
Combos:
HP, HP, LP, HK (22%)
LK, LK, LK, LK (23%)

Baraka
Special Moves:
Blade Fury: B, B, B, LP
Head Swipe: B + HP
Spark Toss: D, B, HP
Blade Spin: F, D, F + BL (Keep Tapping BL & Hold B Or F To Move)
Finishing Moves:
Fatality 1: B, B, B, HP (close when starting the key combination)
Fatality 2: B, F, D, F, LP (close when starting the key combination)
Animality: Hold HP, F, B, D, F, release HP (sweep)
Babality: F, F, F, HK
Friendship: D, F, F, HK
Brutality: HP, HP, HP, LP, LP, BL, HK, HK, LK, LK, BL
Stage: LK, R, R, R, R
Combos:
HP, HP, B + HP, F + HP (22%, 21% for N64)
HK, HK, LK, B + HK (23%, 25% for N64)
HK, HK, B + HP, F + HP (23%) - PC, PSX, SS
HK, HK, B + HP, B + HP, F + HP (21%) - N64

Cyrax
Special Moves:
Far Bomb Toss: Hold LK, F, F, HK
Near Bomb Toss: Hold LK, B, B, HK
Teleport: F, D, BL (can be done in air too)
Green Net: B, B, LK
Air Run: (When you are on ground, and victim is in air) D, F, BL (When your near the victim in mid air press B + LP to throw.)
Finishing Moves:
Fatality 1: D, D, Up, D, HP (close)
Fatality 2: D, D, F, Up, R (close)
Animality: Up, Up, D, D (close)
Babality: F, F, B, HP
Friendship: R, R, R, Up
Brutality: HP, HK, HP, HK, HK, HP, HK, HP, HK, LK, LP
Stage: R, BL, R
Combos:
HP, HP, LP (18%)
HK, HK, B + HK (19%)
HP, HP, HK, HP, HK, B + HK (30%)

Sonya
Special Moves:
Energy Rings: D, F, LP
Wave Punch: F, B, HP
Bicycle Kick: B, B, D, HK
Leg Throw: D + LP + BL
Finishing Moves:
Fatality 1: Hold BL + R, Up, Up, B, D (half screen)
Fatality 2: B, F, D, D, R (more than half screen)
Animality: Hold LP, B, F, D, F, release LP (close)
Babality: D, D, F, LK
Friendship: B, F, B, D + R
Brutality: HP, LK, BL, HP, LK, BL, HP, LP, BL, HK, LK
Stage: F, F, D, HP
Combos:
HP, HP, LP, B + HP (22%)
HK, HK, HP, HP, LP, B + HP (31%)
HK, HP, HP, LP, B + HP (27%)
HK, HP, HP, U + LP (23%)
HP, HP, U + LP (18%)
HK, HP, HP, U + HP (23%)
HK, HK, HP, HP, U + LP (27%)
HK, HK, B + HK (19%)

Rayden
Special Moves:
Lighting Toss: D, F + LP
Reverse Lighting Toss: D, B + LP
Teleport: D, Up
Torpedo: B, B, F
Shocker: Hold HP for 3 seconds, release
Finishing Moves:
Fatality 1: Hold HP for 8 seconds, then release (close)
Fatality 2: Hold LK for 3 seconds, release LK, BL + LK rapidly (close)
Animality: D, F, D, HK (sweep)
Babality: D, D, Up, HK
Friendship: D, B, F, HK (half screen)
Brutality: HP, HP, LK, LK, LK, HK, LP, LP, LP, BL, BL
Stage: D, D, D, HP
Combos:
HK, LK, B + HK (18%)
HP, HP, LP, LP (19%, 27% for N64)
HP, HP, LP, F + HP (36%, 31% for N64)
HK, HK, LK, B + HK (23%)

Klassic Rayden
Note: This character is not available in the Nintendo 64 version of the game.
Special Moves:
Torpedo: B, B, F (Can do in air)
Lightning: D, F, LP
Teleport: D, Up
Finishing Moves:
Fatality 1: F, F, B, B, B, HP (sweep)
Babality: Up, Up, D, HK (past sweep)
Brutality: HP, HP, HP, HP, BL, BL, HK, HK, HK, BL, LP, HP, HP
Stage: D, D, F, HK (close)
Combos:
HP, D + LP, D + LP, D + LP (19%)
HK, B + HK, B + HK (19%)

Rain
Special Moves:
Mind Control Orb: D, F, HP
Super Roundhouse Kick: B + HK
Lighting Grab: B, B, HP
Finishing Moves:
Fatality 1: F, F, D, HP (close)
Fatality 2: D, D, B, F, HK (sweep)
Animality: BL, BL, R, R, BL (close)
Babality: F, B, B, HP
Friendship: F, F, F, LP
Brutality: HP, HP, BL, LK, HK, BL, LK, HK, BL, HP, LP
Stage: F, D, F, LP
Combos:
HP, HP, LP, HP (22%)
HK, HK, LK, HK, B + HK (24%)
HK, HK, LP, HP (23%)

Shang Tsung
Special Moves:
Single Fireball: B, B + HP
Double Fireballs: B, B, F + HP
Triple Fireballs: B, B, F, F + HP
Triple Ground Fireballs: F, F, B, B + LK
Finishing Moves:
Fatality 1: Hold LP, D, F, F, D (close)
Fatality 2: Hold LP, R, BL, R, BL (close)
Animality: Hold HP, R, R, R (close)
Babality: R, R, R, LK
Friendship: LK, R, R, D (sweep)
Brutality: HP, BL, BL, BL, LK, HP, LP, LP, BL, HK, LK
Stage: Up, Up, B, LP
Morphs:
Noob Saibot: F, D, D, B, HK
Kung Lao: R, R, BL, R
Baraka: D, D, LK - PC, PSX, SS; R, R, LP, BL - N64
Johnny Cage: B, B, D, LP - PC, PSX, SS; F, D, F, HP - N64
Nightwolf: Up, Up, Up
Sonya: D, D, D + R + LP + BL
Sindel: B, D, B, LK
Rayden: D, B, F, LK - PC, PSX, SS; BL, R, BL - N64
Ermac: D, D, Up
Smoke: F, F, LP - PC, PSX, SS; B, B, D, LK - N64
Rain: R, BL, LK
Cyrax: BL, BL, BL
Stryker: F, F, F, HK
Scorpion: D, D, F, LP
Kabal: LP, BL, HK
Reptile: R, BL, BL, HK
Kitana: F, D, F, R
Jax: F, F, D, LP
Kano: F, B, F, BL
Sektor: D, F, B, R
Sub-Zero - F, D, F, HP - PC, PSX, SS
Mileena: R, BL, HK
Liu Kang: D, B, Up, F, D (360° forward)
Human Smoke: ??? - PC, PSX, SS; BL, R, LK - N64
Jade: F, F, D, D + BL
Sheeva: F, D, F + LK
Shao Kahn: B, F, HK - PC, PSX, SS
Motaro: F, D, B, HP - PC, PSX, SS
Kintaro: Hold LP for 3 sec, rel. - PC, PSX, SS
Goro: B, B, B, LK - PC, PSX, SS
Classic Sub-Zero: BL, BL, R, R
Klassic Kung Lao: B, D, B, HK - PC, PSX, SS
Klassic Rayden: B, B, F, R - PC, PSX, SS
Klassic Jax: D, F, B, HK - PC, PSX, SS
Klassic Kano: F, Up, B, D, F.. (360° back) - PC, PSX, SS
Combos:
HP, HP, LP, B + HK (22%)
HK, HK, B + HK (19%)
LK, HP, HP, LP, B + HK (27%)

Soda dungeon boss. AkismetThis is used to detect comment spam. Utilize the Arena as often as you can (once every four hours) to accumulate Relic Tokens, which may be spent on permanent upgrades in the place of Essence. HubPages Google AnalyticsThis is used to provide data on traffic to our website, all personally identifyable data is anonymized. For more information on managing or withdrawing consents and how we handle data, visit our Privacy Policy at: Show Details NecessaryHubPages Device IDThis is used to identify particular browsers or devices when the access the service, and is used for security reasons.LoginThis is necessary to sign in to the HubPages Service.Google RecaptchaThis is used to prevent bots and spam. Even the highest difficulty Arena matches are easy because your team will alway act first.Utilize today's tips, and a little patience, and you'll triumph against the sizable labyrinths of Soda Dungeon in no time!

Kitana
Special Moves:
Fan Lift: B, B, B, HP
Fan Toss: F, F, HP + LP (can be done in air too)
Air Punch: D, B, HP
Finishing Moves:
Fatality 1: R, R, BL, BL, LK (close)
Fatality 2: B, D, F, F, HK (close)
Animality: D, D, D, D + R (between close and sweep)
Babality: F, F, D, F, HK
Friendship: D, B, F, F, LP
Brutality: HP, HP, BL, HK, BL, BL, LK, BL, LP, BL, HP, BL
Stage: F, D, D, LK
Combos:
HK, HK, LK, B + HK (23%)
HP, HP, B + LP, F + HP (25%)

Kano
Special Moves:
Sword Toss: D, B + HP
Slice Uppercut: D, F + HP
Ball Roll: Hold LK for 3 seconds, then release
Upwards Ball Roll: F, D, F + HK
Psycho Ball Roll: F, D, F + LK
Violent Grab: D, F + LP
Throw (In Air): BL
Finishing Moves:
Fatality 1: Hold LP, F, D, D, F, release LP (close)
Fatality 2: LP, BL, BL, HK (sweep)
Animality: Hold HP, BL, BL, BL (close)
Babality: F, F, D, D, LK
Friendship: LK, R, R, HK
Brutality: HP, LP, BL, LP, HP, BL, HK, LK, BL, HK, LK
Stage: Up, Up, B, LK
Combos:
HK, LP (15%)
HK, D + LP, D + HP (19%)
HK, HK, LK, B + HK (23%)
HP, HP, B + LP (18%)
HP, HP, D + LP, D + HP (22%)
HP, HP, HK, LK, B + HK (26%)

Klassic Kano
Note: This character is not available in the Nintendo 64 version of the game.
Special Moves:
Roll Spin: Hold BL, 360° then release BL
Knife Throw: Hold BL, B, F
Knife Spin: B, F, HP (tap HP for faster spins)
Finishing Moves:
Fatality 1: B, D, F, LP (close)
Babality: B, B, D, D, LK (past sweep)
Brutality: HP, HP, BL, HK, HK, LK, HK, HP, HP, LP, HP
Stage: B, F, F, BL
Combos:
HP, HP, HP, HP (22%)
LK, LK, HK, F + HK (21%)
LK, LK, HK (19%)

Scorpion
Special Moves:
Spear: B, B, LP
Teleport Punch: D, B, HP (can do in air)
Forward Teleport Punch: D, F, HP (can do in air)
Air Throw: BL (can do in air)
Finishing Moves:
Fatality 1: D, D, Up, HK (past sweep)
Fatality 2: F, F, B, LP (past sweep)
Fatality 3: F, F, D, Up, R (close) - N64
Animality: F, Up, Up, HK (close)
Babality: D, B, B, F, HP
Friendship: B, F, F, B, LK (close)
Brutality: HP, HP, BL, HK, HK, LK, HK, HP, HP, LP, HP
Stage: F, Up, Up, LP
Combos:
HP, HP, HK, B + HK (24%)
HK, HK, LK, LK (23%)
HP, HP, U + LP (18%)

Sub-Zero
Note: This character is not available in the Nintendo 64 version of the game.
Special Moves:
Ice Blast: D, F, LP
Ice Clone: D, B, LP (can be done in air too)
Ice Shower:
Front: D, F, B, HP
Over: D, F, HP
Behind: D, B, F, HP
Slide: B + LP + BL + LK
Finishing Moves:
Fatality1: B, B, D, B, R (sweep)
Fatality2: BL, BL, R, BL, R (close)
Animality: F, F, Up, Up (close)
Babality: D, B, B, HK
Friendship: LK, LK, R, R, Up
Brutality: HP, LK, HK, LP, HP, HK, HK, HP, HP, LP, HP
Stage: B, D, F, F, HK
Combos:
HP, HP, LK, HK, B + HK (26%)
HP, HP, B + HK (18%)
HK, HK, B + HK (19%)
HP, HP, LP, B + LK, B + HK, B + HK (23%) (Computer does 30%)
HP, HP, LP, B + HK (22%)

Human Smoke
Special Moves:
Spear: B, B, LP
Teleport Punch: D, B, HP (can do in air)
Air Throw: BL (can do in air)
Finishing Moves:
Fatality 1: F, F, B, R (outside sweep)
Fatality 2: R, BL, R, R, HK (outside sweep)
Animality: F, F, F, B, HK (half screen)
Babality: B, B, F, R
Friendship: D, F, F, F, R
Brutality: HP, HP, BL, LK, HK, HP, HK, HP, HK, LP, LK
Stage: F, Up, Up, LP
Combos:
HK, LP (15%)
HK, D + LP, D + HP (18%)
HP, HP, U + LP (19%)
HP, HP, HK, B + HK (24%)
HK, HK, LK, B + HK (23%)

Reptile
Special Moves:
Acid Spit: F, F, HP
Fast Force Ball: F, F, HP + LP
Slow Force Ball: B, B, HP + LP
Slide: B + LP + BL + LK
Invisibility: Up, Up, D, HK
Reverse Elbow: B, F, LK
Finishing Moves:
Fatality 1: B, F, D, BL (outside sweep)
Fatality 2: F, F, Up, Up, HK (close)
Animality: D, D, D, Up, HK (close)
Babality: F, F, B, D, LK
Friendship: D, F, F, B, HK (close)
Brutality: HP, BL, HK, HK, BL, HP, LP, LK, LK, BL, LP
Stage: BL, R, BL, BL
Combos:
HP, HP, D + LP (18%)
HK, HK, B + HK (21%)
HP, HP, HK, B + HK (24%)

Jax
Special Moves:
Bionic Rush: F, F, HK
Single Shot: B, F, HP
Double Shot: F, F, B, B, HP
Ground Smash: Hold LK for 3 seconds, then release
Gotcha Grab: F, F, LP
Quad Slam: After throw repeatedly tap HP
Backbreaker: BL (in air)
Finishing Moves:
Fatality 1: Hold BL, Up, D, F, Up (close)
Fatality 2: R, BL, R, R, LK (full screen)
Animality: Hold LP, F, F, D, F, then release LP (close)
Babality: D, D, D, LK
Friendship: LK, R, R, LK
Brutality: HP, HP, HP, BL, LP, HP, HP, HP, BL, LP, HP
Stage: D, F, D, LP
Combos:
HK, HK, B + HK (19%)
HP, HP, BL, LP, B + HP (24%)
HK, HK, D + HP, HP, BL, LP, B + HP (33%)

Klassic Jax
Note: This character is not available in the Nintendo 64 version of the game.
Special Moves:
Energy Wave: F, D, B, HK
Air Energy Wave: F, D, HK (in the air)
Backbreaker: BL (in air, close)
Gotcha Grab: F, F, LP (tap LP for more hits)
Ground Slam: Hold LK for 3 seconds, then release LK
Quad Throw: Throw and tap HP repeatedly
Finishing Moves:
Fatality 1: Hold LP, F, F, F, the release LP (close)
Babality: D, Up, D, Up, LK
Friendship: D, D, Up, Up, LK (sweep)
Brutality: HP, HP, BL, HK, LP, LP, HP, BL, HK, HK, HP
Stage: Up, Up, D, LK
Combos:
HP, HP, HP, LP, B + HP (28%)
HK, LK, LK, HK, LK, B + HK (28%)

Mileena
Special Moves:
Sai Toss: Hold HP for 2 seconds, then release
Air Kick: F, F, LK
Ground Roll: B, B, D, HK
Finishing Moves:
Fatality 1: B, B, B, F, LK (full screen)
Fatality 2: D, F, D, F, LP (close)
Animality: F, D, D, F, HK (close)
Babality: D, D, F, F, HP
Friendship: D, D, B, F, HP
Brutality: HP, LP, LP, HP, BL, HK, LK, LK, HK, BL, HP, LP
Stage: D, D, D, LP
Combos:
HP, HP, Up + LP, D + LP (22%)
HK, HK, Up + LK, Up + HK (23%)
HP, HP, HK, HK, Up + LK, Up + HK (30%)
HP, HP, HK, HK, D - F + LK (24%)
HK, HK, D - F + LK (16%)

Sektor
Special Moves:
Straight Missile: F, F, LP
Homing Missile: F, D, B, HP
Teleport Punch: F, F, LK
Double Missile: B, B, F, LP
Finishing Moves:
Fatality 1: LP, R, R, BL (sweep)
Fatality 2: F, F, F, B, BL (more than half screen )
Animality: F, F, D, Up (close)
Babality: B, D, D, D, HK (close)
Friendship: R, R, R, D (half screen)
Brutality: HP, HP, BL, BL, HK, HK, LK, LK, LP, LP, HP
Stage: R, R, R, D
Combos:
HK, HK (15%)
HP, HP, HK, B + HK (22%)
HP, HP, HK, HK, B + HK (26%)
HP, HP, D + LP (18%)

Liu Kang
Special Moves:
High Fireball: F, F, HP
Low Fireball: F, F, LP
Flying Kick: F, F, HK
Bicycle Kick: Hold LK for 3 seconds, then release
Super Kick: Hold LK, B, F, release LK
Finishing Moves:
Fatality 1: F, F, D, D, LK
Fatality 2: Up, D, Up, Up, BL + R
Animality: D, D, Up (sweep)
Babality: D, D, D, HK
Friendship: R, R, R, D + R
Brutality: HP, LP, HP, BL, LK, HK, LK, HK, LP, LP, HP
Stage: R, BL, BL, LK
Combos:
HP, HP, B + LP (13%)
HK, LK, HK, LK (22%)
HP, LK, LK, HK, LK (25%)
HP, HP, BL, LK, LK, HK, LK (28%)
Jump Kick, High Fireball, Flying Kick (28%)

Jade
Special Moves:
High Boomerang: B, F, HP
Mid Boomerang: B, F, LP
Low Boomerang: B, F, LK
Projectile Invincibility: B, F, HK
Shadow Kick: D, F, LK
Second Chance: B, B, F, LP
Finishing Moves:
Fatality 1: Up, Up, D, F, HP (close)
Fatality 2: R, R, R, BL, R (close)
Animality: F, D, F, F, LK
Babality: D, D, F, D, HK
Friendship: B, D, B, B, HK
Brutality: HP, LK, HP, LP, HK, HK, LK, BL, BL, HP, HK
Stage: B, F, D, R
Combos:
HP, HP, D + LP, D + HP (22%)
HK, HK, LK, B + HK (23%)
HP, HP, D + LP, LK, HK, B + LK, B + HK (25%) (34% CPU)

Sheeva
Special Moves:
Ground Stomp: B, D, B, HK
Fireball: D, F, HP
Aerial Stomp: D, Up
Finishing Moves:
Fatality 1: F, D, D, F, LP (close)
Fatality 2: Hold HK, B, F, F, release HK (close)
Animality: R, BL, BL, BL, BL (close)
Babality: D, D, D, B, HK
Friendship: F, F, D, F, PAUSE + HP
Brutality: HP, LP, BL, LK, HK, BL, HK, LK, BL, LP, HP
Stage: D, F, D, F, LP
Combos:
HP, HP, LP, F + HP (25%)
HK, HK, LK, B + HK (27%)
HP, HP, LP, HK, HK, LK, B + HK (42%)
HK, HK, B + HP, B + HP or B + LP (27%) - N64

Kung Lao
Special Moves:
Hat Toss: B, F, LP
Diving Kick: D + HK (in air)
Spinning Shield: F, D, F, R, R, R
Teleport Attack: D, Up
Double Teleport Attack: D, D, Up
Finishing Moves:
Fatality 1: R, BL, R, BL, D
Fatality 2: F, F, B, D, HP (close)
Animality: R, R, R, R, BL (close)
Babality: D, F, F, HP
Friendship: R, LP, R, LK (past sweep)
Brutality: HP, LP, LK, HK, BL, HP, LP, LK, HK, BL, HP
Stage: D, D, F, F, LK
Combos:
LK, LK, B + HK (19%)
HP, LP, HP, LP, LK, LK, B + HK (34%)
HP, LK, B + HK (18%)

Klassic Kung Lao
Note: This character is not available in the Nintendo 64 version of the game.
Special Moves:
Shield Spin: Up, Up, LK (tap LK to keep spinning)
Torpedo: B, B, F
Hat Throw: B, F, LP
Teleport: D, Up
Dive Kick: D + HK (in the air)
Finishing Moves:
Fatality 1: Hold LP, B, B, F, then release LP (aim hat up toward the neck) (Full Screen)
Babality: F, F, B, B, HK
Friendship: B, B, B, D, HK (sweep)
Brutality: HP, LP, HK, HK, LP, LP, LP, LK, LK, BL, HP
Stage: F, F, F, HP
Combos:
HP, LP, LP, D + LP (27%)
HK, LK, HK, HK, B + HK (30%)

Smoke
Special Moves:
Spear: B, B, LP
Teleport Uppercut: F, F, LK
Air Throw: BL (in air)
Invisibility: Hold BL, Up, Up, R
Finishing Moves:
Fatality 1: Hold BL, Up, Up, F, D (full screen)
Fatality 2: Hold R + BL, D, D, F, Up (sweep)
Animality: D, F, F, BL (full screen)
Babality: D, D, B, B, HK
Friendship: R, R, R, HK (full screen)
Brutality: HP, LK, LK, HK, BL, BL, LP, LP, HP, HP, BL, BL
Stage: F, F, D, LK
Combos:
HP, HP, LK, HK, LP (26%)
HK, HK, LP (19%)
HP, HP, HK (18%)
HP, HP, B + LP (18%)

Nightwolf
Special Moves:
Shoulder Ram: F, F, F, LK
Arrow Shot: D, B, LP
Hatchet Swipe: D, F, HP
Projectile Reflection: B, B, B, HK
Fast Shoulder Ram: B, B, F, HK
Finishing Moves:
Fatality 1: Up, Up, B, F, BL (close)
Fatality 2: B, B, D, HP (sweep)
Animality: F, F, D, D (close)
Babality: F, B, F, B, LP
Friendship: R, R, R, D (sweep)
Brutality: HP, HP, HK, LK, LK, BL, BL, LP, LP, HP, HK
Stage: R, R, BL
Combos:
HK, HK, B + HK (19%)
HP, HP, LP, D, F + HP (23%)
HP, HP, LP, HK (22%)
LK, HP, HP, LP, D, F + HP (28%)
HK, HP, HP, LP, HK (27%)

Sindel
Special Moves:
Fireball: F, F, LP
Air Fireball: D, F, LK (while jumping or floating)
Wave Dizzy: F, F, F, HP
Float: B, B, F, HK, press BL to land
Double Fireball: B, B, F, LP
Finishing Moves:
Fatality 1: R, R, BL, R, BL (sweep)
Fatality 2: R, BL, BL, R + BL (close)
Animality: F, F, Up, HP (close)
Babality: R, R, R, Up
Friendship: R, R, R, R, R, Up
Brutality: HP, BL, LK, BL, LK, HK, BL, HK, LK, BL, LP
Stage: D, D, D, LP
Combos:
HP, HP, D + HP (19%)
HP, HP, LP, HK (25%)
HK, HP, HP, D + HP (27%)
HK, HP, HP, LP, HK (33%)
HK, HK, B + HK (19%)

Ermac
Special Moves:
Mind Lift: B, D, B, HK
Green Blast: D, B, LP
Teleport Punch: D, B, HP
Finishing Moves:
Fatality 1: R, BL, R, R, HK (close)
Fatality 2: D, Up, D, D, D, BL (sweep)
Animality: F, F, B, B, LK (close)
Babality: D, D, B, B, HP
Friendship: F, F, F, HP
Brutality: HP, HP, LP, BL, HK, LK, BL, HP, LP, LK, HK
Stage: R, R, R, R, LK
Combos:
HK, LP (15%)
HK, HK, LK, B + HK (23%)
HP, HP, B + LP, D, F, HP (19%)
HP, HP, B + LP, HK, B + LK (24%)

Klassic Sub-Zero
Special Moves:
Ice Blast: D, F, LP
Ice Rain: D, F, HP - N64
Near Ice Rain: D, F, B, HP - N64
Far Ice Rain: D, B, F, HP - N64
Sub-Xerox: D, B, LP (can do in air) - N64
Ground Freeze: D, B, LK
Ground Slide: B + LP + BL + LK
Finishing Moves:
Fatality 1: D, D, D, F, HP (close)
Fatality 2: D, F, F, F, HP (close)
Animality: ??? - PC, PSX, SS; B, B, F, D, LP (close) - N64
Babality: D, F, F, HK
Friendship: HK, R, R, Up (close) - PC, PSX, SS; B, D, D, F, LK (sweep) - N64
Brutality: HP, LP, HP, BL, LK, LK, HK, HK, LP, HP, LP - PC, PSX, SS
Brutality: HP, LK, HK, LP, HP, HK, HK, HP, HP, LP - N64
Stage: F, D, F, F, HP
Combos:
HP, HP, LK, B + HK, F + LK (26%)
LK, B + HK, F + LK (19%)
HP, HP, D + LP, D + HP (22%)

Stryker
Special Moves:
Rushing Attack: F, F, HK
Baton Takedown: F, B, LP
Single Bomb Low: D, B, LP
Single Bomb High: D, B, HP
Double Bomb Low: F, D, B, LP
Double Bomb High: F, D, B, HP
The Gat: B, F, HP
Finishing Moves:
Fatality 1: D, F, D, F, BL (close)
Fatality 2: F, F, F, LK (full screen)
Animality: R, R, R, BL (sweep)
Babality: D, F, F, B, HP
Friendship: LP, R, R, LP
Brutality: HP, LP, HK, LK, HP, LP, LK, HK, HP, LK, LK
Stage: F, Up, Up, HK
Combos:
HP, HP, LP (18%)
HK, HP, HP, LP (23%)
HK, LK, B + LP, B + HK (23%)
HK, LK, B + HK (19%)

Kabal
Special Moves:
Web Spin: B, F, LK
Fireball: B, B, HP (can do in air)
Ground Saw: B, B, B, R
Finishing Moves:
Fatality 1: D, D, B, F, BL (half screen)
Fatality 2: R, BL, BL, BL, HK (close)
Animality: Hold HP, F, F, D, F, then release HP (close)
Babality: R, R, LK
Friendship: R, LK, R, R, Up
Brutality: HP, BL, LK, LK, LK, HK, LP, LP, LP, HP, LP
Stage: BL, BL, HK
Combos:
HP, HP, D + HP (13%)
LK, LK, HP, HP, D + HP (15%)
HP, HP, HK, B + HK (25%)
HP, HP, D + LP, D + HP (17%)
LK, LK, HP, HP, D + LP, D + HP (17%)
LK, LK, HP, HP, HK, B + HK (18%)
HK, LK, B + HK (18%)
HK, LK, HK, B + HK (24%)

Khameleon
Note: This character is only available in the Nintendo 64 version of the game.
Khameleon has all the moves of the other three female ninjas: Mileena, Kitana and Jade.

Chameleon
Note: This character is not available in the Nintendo 64 version of the game.
Chameleon has all the moves of the other male ninjas: Rain, Noob Saibot, Scorpion, Reptile, Ermac, Sub-Zero, Ninja Smoke

Goro
Note: This character is not available in the Nintendo 64 version of the game.
Special Moves:
Grab & Pound: F, F, HP
Spinning Fists: B, B, F, HK
Fireball: B, B, B, LP
Roar: D, D, LK

Shao Kahn
Special Moves:
Hammer: B, F, HP - PC, PSX, SS; F, B, B, HP - N64
Fireball: B, B, F, LP - PC, PSX, SS; F, D, F, LK - N64
Grab and Smack: F, F, HP - PC, PSX, SS;
Shoulder: D, F, LP - PC, PSX, SS; F, F, HP - N64
Upwards Shoulder: D, F, HP - PC, PSX, SS; D, D, F, HK - N64
Insult: D, D, LK - PC, PSX, SS; Up, Up, R - N64
Laugh: D, D, HK - PC, PSX, SS; D, D, R - N64
Finishing Moves:
Fatality: F, F, B, HP (sweep) - N64

Motaro
Special Moves:
Fireball: F, D, B, HP - PC, PSX, SS; Hold LK for 3 sec. - N64
Sweep: B + LK
Grab and Smack: F, F, HP - PC, PSX, SS; F, F, F, HP - N64
Teleport: D, Up - PC, PSX, SS; D, B, HK - N64
Finishing Moves:
Fatality: F, F, F, HK (close) - N64

Kintaro
Note: This character is not available in the Nintendo 64 version of the game.
Special Moves:
Fireball: B, B, F, HP
Teleport Stomp: D, Up
Grab Smash: F, F, HP
Roar: D, D, LK

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